Wonder Woman: Encyclopedia of Villains

You read that right, friends. There are 80+ years fiendish and/or strange treasures to be excavated from the vaults, and we aim to collect as many as we can RIGHT HERE.


Table of Contents:

Summary

Academy of Arch Villains

Aegeus

Aknaten

Amoeba-man

Angle Man

Anglette

Arch

Ares

Artemis

Astarte, Emperess of the Silver Snake

Baron de Boar

Baroness Paula von Gunther

Blue Snowman

Bushmaster

Cat-Eye

Cheetah (Barbara Minerva)

Cheetah (Deborah Domaine)

Cheetah (Priscilla Rich)

Christina Cade

Circe

Countess Hatra

The Crime Master of Time

Cyborgirl

Disdain

Doctor Cyber (Adrianna Anderson)

Doctor Cyber (Cylvia Cyber)

Doctor Domino

Doctor Poison

Doctor Psycho

Don Enrago

Duke of Deception

Earl of Greed

El Gaucho

Elektro

Fausta Grables

Gadget Maker

Giganta

Gell Osey

The Glop

Greg Trevor

Harrier

Human Tank

Inversion the Inside-Out man

King Blotto

King Brutall

King Crystallar

King Fisher-bird

King Ironsides

King Pluto

King Rigor

King Tassel

The Knife

Liar Liar

Lord Conquest

The Lumberjack

Martin Markham

Medusa

Mephisto Saturno

Minister Blizzard

Moot and Geoff

Morgana

The Morrigan (Anann, Bellona, and Enyo)

Multiple Man

Nifty

Nilremo

Oblivion

Old Man Creeper Jackson

Orange Invaders

Panthea

Paperman

Princess 1,003

Professor Buggo

Professor Menace

Professor Toxino

Queen Celerita

Queen Clea

Queen Flamina

Queen Leila

Queen Mikra

Queen Sharkeeta

Red Ball

Robot Wonder Woman

Silver Swan (Vanessa Kapatelis)

Slaughter

Solo

Strogo the Magician

Termite Queen

Tigra Tropica

Titan

Trixter

Uvo

Veronica Cale

Vulture King

Wade Dazzle

Ytirflirk Armada

Zara


:00_wonder_woman_gold: Brought to you by resident historians @nuuninuunani, the honorable @Angel212 and your friendly neighborhood @Razzzcat. This is an on-going project. If you’d like to contribute, please contact us below! OR! If you have a request, drop it :point_down: in the top post. #cahootery


:wondersquadron2: You can join or learn more about The Wonder Squad HERE.

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Children of Ares :memo: (in progress)
Genocide
Crimson Centipede :memo:
Dark Angel :memo:
Lya
Crow Children
The Dark Fates
Captain Wonder
Silver Swan (Helen Alexandros)
Gentleman Killer


:rotating_light: Add requests here and we’ll see what we can do…

  • Mavis

And here’s this awesomeness:

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First Appearance: Wonder Woman #23 (1947)
Creators: William Marston and H.G Peter
Abilities: Advanced Ancient Egyptian technologies, guarded by aspects of his own being, knife haver, a small army of minions.


Backstory: Ancient Egyptian pharoh who ruled all of Egypt an unknown number of thousands of years ago. Aknaten Claimed himself and his followers to have been preserved for thousands of years unchanged thanks to rare spices which last so long as ‘Aknaten has a will to live’

The ancient Egyptians possessing incredible scientific genius which the modern era has yet to achieve themselves. Making advancements from mind control helmets to ancient Egyptian laser beams. The full scale of ancient Egypts technological prowess is a mystery.

When Proffessor Chemico discovered and disturbed Aknatens tomb, this awoke Aknaten who driving away Chemico, appeared in a secret laboratory hundreds of feet below his tomb, wherin he plotted to have his revenge for the attempted grave robbing by leveling the modern world and rebuilding the Egyptian Empire in all of its glory.

Aknatens scientific prowess a marvel in its own right, the Egyptian tomb was also guarded by the Ka and Ba of Aknaten. Which…Somehow existed separate of him. Ready to stop any from going against Aknatens will.

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First Appearance: Wonder Woman 37 (1949)
Creators: Robert Kanigher and H.G Peter.
Abilities: A demigod and loyal follower of the Goddess Hecate, her abilities range from kinesis, transfiguration, flight, and illusions, to teleportation, necromancy, hypnosis and mind control.


Backstory: One of Wonder Woman’s oldest and most cunning adversaries, Circe is known for being unrepentant and willing to bide her time to finish what she starts. She has seen multiple transformations since her debut, even acting honorably at times, but always maintains her love of sorcery, hunger for power, and cherished hobby of turning humans into various animals.

Based on the Greek mythological figure, Circe’s earliest appearances were as a powerful ancient sorceress, who accumulated considerable magical power while living on the island of Aeaea. She is kept young by an elixir called vitae, and becomes skilled at turning men into animals (for her amusement), but she is then banished into space by Queen Hippolyta for her crimes, igniting a lasting lust for vengeance against the Amazons and their champion, foretold as the cause of her demise.

Circe continued to wreak havoc across the DC Comics landscape during the Gold, Silver and Bronze Ages, but since reappearing just before Crisis on Infinite Earths, her ambitions and deceptions have known no limits. She has even incited war among the pantheon, and made Gods kneel before her magical might. As the daughter of Titans, and devoted follower of Hecate, Greek goddess of witchcraft and the moon, Circe is chosen as the deity’s instrument of vengeance, granting her immortality and incredible godly powers. She continued to use her mastery of the occult and treachery to achieve her goals, and through it all, Diana is often prophesied as Circe’s downfall, making her a persistent enemy seeking to eliminate Diana in unique ways.

In one ironic story arc, however, in order to get close enough to Diana to kill her, she went undercover as lawyer Donna Milton, going so far as to cast a spell on herself to suppress her own memories. As a result, Circe ended up accidentally having a child with Ares, but still became Diana’s trusted friend and ally as planned. Ultimately, though, conflicted with her new memories, Circe chose to safeguard Diana, ‘her only friend’, instead of destroying her…and also sent Ares into a black hole—no big deal. More recently, she sought to gain all of Hecate’s power as her own by both helping Justice League Dark to save the magic realm, and eliminating her most formidable threats in the process: a witch-marked Diana and Hecate herself.

War of the Gods

The Witching Hour

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First Appearance: Wonder Woman 58 (1953)
Creators: Robert Kanigher and H.G Peter
Abilities: The proportionate speed and strength of a termite! Bug riding, flight, absolute dominion over all termites in the world.


Backstory: A dark secret known to the worlds scientists but kept from the public for the truth would drive them mad, termites are in reality omnivorous creatures capable of eating through any wood, metal, stone and substance at frightening speed.

The only thing stopping them from ending all of human civilization in a matter of days is a general lazyness and preference for wood. Their lack of focus and organization being the only thing stopping Termite kind from devastating the world!

However this would change with the birth of Termite Queen! A queen amongst her species who through methods unexplained, became the ruler of every termite…In the world! Desiring to end humanity for the wrongs committed against Termite-kind, she directed the termites of the world to begin the destruction of human civilization!

Thus railways, bridges, banks, skyscrapers. All would become the target of a termite force that was countless in number. Ignoring their beloved wood in order to target the infrastructure that humanity so dearly relied upon. Intent on devouring the civilization which made humanity what they are!

All thanks to the dreaded Termite Queen.

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First Appearance: Comic Cavalcade 23 (1947)
Creators: H.G Peter (and either Robert Kanigher or Joye Hummel)
Abilities: Supremely skilled geologist, gun haver, giant mech suit pilot, shortness


Backstory: Brother of Doctor Psycho, Professor Psycho was a brilliant mind in the field of geology who had dedicated his life towards the singular goal of finding vast wealth underground, and living a life of wealth and luxury off of what he had discovered.

Unfortunately all of the really good sites for things like precious gemstones and rich caches of gold were either on land claimed by someone else, or were deep in the wilds where one native tribe or another were living a quiet and peaceful life.

Thus Professor Psycho did the only sensible thing and hired a gang of henchmen so they could all pilot twenty foot tall mech suits in order to kill and enslave local populations. Forcing them to mine for the precious wealth which the Psycho brother so coveted.

In order to keep their efforts from being discovered and ensuring that no one of authority would try and stop them or their schemes, they would refer to themselves as Iron Giants and Psycho would take on the moniker of ‘King Ironsides’ counting on casual racism to aid them in their efforts. For indeed, when surviving natives would seek out aid from the iron giants who were raiding their homes and kidnapping their people, they would get a pat on the head and sent on their way. The great crisis threatening them being written off as ‘savage superstition’

However, ‘King Ironsides’ had a second goal near and dear to his heart! He wanted revenge on Wonder Woman! Not for what she did to his brother, but rather what she did to his family name! For in catching Doctor Psycho and outing him as a terrible and horrible individual in the eyes of the public, it established for the first time ever, a negative connotation with the name ‘Psycho’

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This is an excellent idea!

@Razzzcat Could the “Encyclopedia of Villains” branding extend to other franchises?

It’d be especially great for highlighting the lesser-known, but still wicked-rad, adversaries our favorite heroes rumble with.

contemplates EOV entries for Superman, as well as select WildStorm properties

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@Vroom I don’t see why not. :raised_hands: These kinds of resources make sense to have here at DCUI. Especially the obscure ones- like I’ve already found my new favorite (and weird) obscure Wonder Woman character. :stuck_out_tongue: :purple_heart:

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First Appearance: Wonder Woman 5 (1943)
Creators: William Marston and H.G Peter
Abilities: A skilled occultist, he historically used psionics to terrorize his victims, but has since become a powerful telepath with the capacity for mind control, astral projection, telekinesis, and levitation.


Backstory: Wonder Woman’s longtime enemy Edgar Cizko (also known as Cyril Psycho), is proof that villainy and vendettas come in all shapes and sizes. He began his devious criminal career as a man wrongfully imprisoned by a romantic rival. A bitter incident that, along with memories of childhood ridicule, awakened powers of hypnosis and illusion which he then used to torment and bend people, often women he resented, to his will. He came in league with the Duke of Deception using telepathy and his trademark spite to eliminate women from any peace missions, and to destroy Wonder Woman on Ares’s behalf.

Now with a command over the occult and the human mind, and a propensity for going undercover with aliases, he fixated his pathological contempt for women into fantasies of revenge against Wonder Woman. And at one point, combining his mind with that of Steve Trevor, created the villain Captain Wonder to battle Diana. Following the events of Crisis on Infinite Earths, Cizko re-emerged, still bearing his core disposition and attributes, but was now a psychologist obsessed with telepathy, leading some to call him “Dr. Psycho.”

Through his experiments, he gained a multitude of psionic powers, like mind control, telepathy, astral projection, telekinesis, and ectokinesis, a mystical energy that allows him to create and animate objects. As a result, he has worked with many a malevolent rogue along the way, including his brother Ironsides—even still creating villains when necessary, as was the case again when he warped the mind of Wonder Woman’s friend Vanessa Kapatelis to turn her into the Silver Swan; But no matter which era, as a true-blue sadist he always continues to use his powers to joyfully terrorize and manipulate others, often still women, to further his research into the human mind.

Psych Out

Psychobabble

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First Appearance: Sensation Comics 106 (1951)
Creators: Robert Kanigher and H.G. Peter
Abilities: Can control his automaton knights with his mind, robotics engineering, wearing a suit of indestructible armor*


Backstory: The distant direct descendant of a renowned baron from medevil times, Baron De Boar was a mild mannered scientist who spent his whole life pining for the wealth, recognition, and power which his family once possessed ages prior.

Thus toiling away in plot and preparation for decades, Baron De Boar began a villainous plot with the intention of taking back what he believed to be his by birthright!

A secret lost to the ages by all but the De Boar family line was that the secret of the original De Boars success was that he had secretly invented indestructible armor from a mysterious unknown metal whose secrets were not divulged with anyone and were lost to time.

Thus robbing a museum containing some of his ancestors armors, The scientist now dubbing himself ‘Baron De Boar’ outfitted the interior of the armors with robotics and donning one of the suits himself, he stuck the traditional pigs head of his family onto his head with a neural transmitter installed, allowing him to control his mechanical knights with but a thought.

Baron De Boar would then proceed to direct his automic knights of terror to raid other caches of his ancient ancestors indestructible armor so he could create a small army of invincible knights. With his first goal being to raid the estate which had been his family home for centuries and wrest control of it from the tourism firm. Claiming the castle of Baron De Boar for himself!

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First Appearance: Sensation Comics 4 (1942)
Creators: William Marston and H.G Peter
Abilities: Brilliant strategist and scientist with Amazon training, who in later iterations would become a decorated A.R.G.U.S. Agent and a descendant of Valkyries.


Backstory: The Baroness Paula von Gunther has the distinction of becoming Wonder Woman’s first recurring enemy, and although she is often a merciless saboteur, she is ultimately a reasonable individual, having fallen victim to artifice and blackmail.

In her earliest appearances she was a cold-blooded Nazi spy and agent of the Gestapo, but would eventually reform into Wonder Woman’s ally, even gaining Amazon training, throughout the Gold, Silver and Bronze Ages. Post-Crisis, The Baroness was reimagined as a ruthless devotee of the occult who used her mystical knowledge in service of the Third Reich, and as a result, would become a vessel for the malicious supernatural entity Dark Angel. True to form, she eventually renounces her loyalty to the Nazi’s, and relocates to Themyscira where she became a prominent scientist, credited as one of the inventors of the Purple Healing Ray.

After Rebirth Paula von Gunther’s origin was altered. As a young girl she was rescued by Wonder Woman, and after being adopted by a new family, and now using the name Helen Paul, Wonder Woman remained present in her life. As an adult, Helen joined ARGUS, and learned from the supervillain Leviathan that her birth parents were Sons of Liberty faction leaders, and that her oldest ancestor is Gudra, a valkyrie with a grudge against the Amazons. Helen, believing Wonder Woman had purposefully lied to her, returned to her true name of Paula von Gunther and adopted the codename Warmaster. As Warmaster she has recently assembled all four horsewomen—legendary heralds who will bring about the destruction of the Amazons.

Sensation Comics 32

The Four Horsewomen

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First Appearance: DC Comics Presents 76 (1984)
Creators: Dan Mishkin, Gary Cohn, Eduardo Barreto
Abilities: Form of clay, immortality, strength and power rivaling that of Wonder Woman, brilliant scientist, can give life to clay, power to control all clay and that born from clay, created and controls an army of clay monsters.


Backstory: Sole survivor of a devestating ship wreck which claimed the lives of everyone save for Christina Cade herself. She would wash ashore on Paradise Island and soon be adopted to live among them. Learning their ways, Christina would develop a love for the Amazonian sciences and push the limits of understanding for the joy of knowing…And beyond!

When Christina Cade made a startling breakthrough, she discovered the scientific process of giving life to clay. Visited by Aphrodite, Christina Cade was forbidden to further this line of research for there was some things woman was not meant to know.

Refusing to desist, Christina would leave Paradise Island and arrive in mans world with a head full of knowledge which she used to change the world. Firmly establishing herself as the foremost mind in bio technology before the field of bio technology even existed, Christina Cade gained vast wealth and influence. All of which went towards her ambitions of creating immortal clay constructs and stabalizing her own condition.

For Christinas experiments into giving life to clay allowed her to control them, create virtually anything the mind could concieve, and even outfit them with cybernetics to make them unstoppable killing machines.

However Christina Cades understanding of the process of giving life and basic sculpting technique were flawed, causing all of her creations to live short lives of terrible indescribable agony and suffering until the sweet and merciful embrace of death ended their painful lives.

Thus seeking out other brilliant scientists to perfect her technique, Christina Cade used her formula on herself, granting herself physical abilities comparable to Wonder Woman and sent terrible armies of clay constructs to hunt down the most brilliant of scientific minds to perfect her research.

So great was Christina Cades power that she could control anything that had been clay given life. Even Wonder Woman herself.

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First Appearance: Wonder Woman 62 (1953)
Creators: Robert Kanigher and H.G Peter
Abilities: Criminal mastermind with a vast criminal network at his disposal. Master thief. Possess ‘the Angler’ which allows him to bend time and space to his will.


Backstory: Wonder Womans most frequent of nemesis in the silver age and seemingly favorite Wonder villain of Robert Kanigher.

Angle man was a criminal kingpin who held sway over a vast sum of the criminal underworlds organized crime and was well known for being ‘the man who knew every angle’ A criminal mastermind infamous for creating master plans for his crimes and looking at every possible variable and creating contingency plans for any eventuality.

When Wonder Woman began involving herself in stopping bank robberies and foiling criminal endeavors which his lackeys committed as he ordered, Angleman began by first formulating work arounds to try and continue operating despite Wonder Womans efforts.

Things such as always using a middle man not directly tied to his organization to hand out orders so the magic lasso could not be used to discover him or his plans.
Coordinating three or more robberies at the same time so that Wonder Woman would be unable to stop all of them, ensuring there was a profit to be made.
Outfitting gangsters working for him with thematic weapons in order to give them a chance against Wonder Woman.

However even with these efforts, Wonder Woman was still dealing terrible blows to Angle Mans criminal fortunes and taking down hundreds of his criminal henchmen. Thus he began plotting various ways of defeating Wonder Woman once and for all.

He tried uncovering her secret identity. Taking advantage of her weaknesses. Attempted to claim/destroy/disable her resources such as the magic lasso and the invisible plane. Hired superpowered criminals both to try ending Wonder Womans life, and tarnishing her reputation with mesmerism. He has commisioned robot Wonder Women. Paid for deadly weapons and experimental technologies all bent towards the singular purpose of ending Wonder Womans life. He even attempted to aid Steve Trevor in marrying Wonder Woman in the hopes that Diana would immediately choose to retire.

Every plan would fail time and time again and as the years passed, Angle Man went from young and babyfaced to greying and wrinkled in his efforts. Caught and arrested time and time again, seemingly going in and out of prison like it was a revolving door.

Things would finally come to an end when years of effort trying to take on Wonder Woman led to his criminal empire falling apart. All of his minions behind bars. His vast wealth evaporated. His reputation among criminals reduced to a joke.

At his lowest point, Angle Man would be gifted ‘The Angler’ an all powerful artifact which allows its wielder to bend time and space to ones will. Along with an invitation to join the Secret Society of Supervillains.

Taking the offer, Angle Man would go from suit wearing kingpin to costumed supervillain. Working for Funky Flashman (who I know nothing about so ill just assume hes a less talked about member of the Flash family) Angle Man would aid them in their villainy while on the side, attempting to get his revenge on Wonder Woman for destroying his criminal enterprise.

However even with the Angler being further empowered by Ares, allowing Angle man to travel the multiverse, time travel, create pocket dimensions, bend reality to his will, freely teleport himself and any items he wishes wherever he wanted… Angle Man utterly failed at every turn to defeat Wonder Woman. This iteration of Angle Man doomed to never succeed in his goals.

In the post crisis era, Angle Man would make a return as ‘Angelo Bend’ a suave debonair man of class and intrigue who operated purely as a thief for hire with no greater criminal ambitions than to make some money and steal a few hearts along the way. His version of the Angler being no less powerful than it had been previously, how he obtained it would remain a mystery.

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IKR? :raised_hands:t2:

I think I might start sharpening my WildStorm EOV axe before too long (and I’ll give credit where its due for the inspiration behind the thread)…

Kinda-sorta related (not really, but squint a bit and you’ll see the relation :nerd_face:) SN: About a year and change ago, I had thought of putting encyclopedias together like this for various DC toy lines in Collector’s Corner.

Once I realized that roughly only 5 people would likely have any steadfast interest in them, I abandoned the idea. “A” for ambition though, right?

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First Appearance: Wonder Woman 20 (1946)
Creators: Joye Hummel and H.G Peter
Abilities: College education, aviation expert, professional pirate, possession of an invulnerable and unstoppable astral beast that can breath fire and freely carry people across time.


Backstory: Sky pirate! Time traveler! Holliday girl! Nifty was a woman who wore many hats and lived a life of action, adventure, and villainy.

Enrolled in Holliday College by day and a seemingly ordinary member of the Beeta Lamba sority who aid Wonder Woman in her adventures of daring and punching of injustice, Nifty lived a secret double life in a far more villainous role.

For in truth, Nifty led a band of sky pirates! Armed with silent glider planes which can self start on command and take off, fly, and land without ever making a sound to betray their pressence, her and her crew would raid laboratories and military facilities by dropping payloads of sleep gas on the target, pillaging whatever they wish, and then flying away with their ill gotten booty!

Cloistered away in their secret headquarters which was beneath an artificial mountain on a deserted ocean in the middle of the barren ocean which was managed by her husband who puttered around the place while his wife went off on cool adventures, Nifty seemingly couldn’t get any cooler.

And yet! She had in her possession an astral beast. A behemoth that would Stand behind her, invisible to all but those who could peer into the astral plane and the truth under the veil of the world.

This impossible monster obeyed Niftys unconscious will and had numerous abilities beyond simply materializing onto the material plane and being an entity that was entirely invulnerable to anything not of the astral plane.

This astral beast had astral might against which even Wonder Woman could not Stand. Abilities such as the power to breath fire and the means of traveling with others across time and space!

With all of these factors in Niftys favor, there was little that could stand in her way.

Summary




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First Appearance: Wonder Woman Agent of Peace 1 (2020)
Creators: Amanda Conner, Jimmy Palmiotti, and Inaki Miranda
Abilities: Creating and throwing red bouncing balls which are actually interdimensional portals to a mysterious world of monsters which go from pocket to full size.


Backstory: Straight forward hitman for hire, Red Ball was a humble, small time supervillain with a curiously specific power which is entirely random. By throwing a red bouncing ball to summon a monster to aid him, he could get anything from a yellow electric rodent to a menacing red carp.

Recognizing that his abilities were not exactly reliable or consistent, Red Ball would toss one of his summoning balls and watch from a distance. Since he had no martial or physical abilities that would aid him against a target, he relied entirely on his curious power to do the work for him.

Quick to give up on his criminal schemes the moment things look dire, Red Ball had no concepts of ‘honor among killers’ or ‘client confidentiality’ and would be quick to surrender any information when he knew he was beaten.

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First Appearance: Comic Cavalcade 7 (1944)
Creators: William Moulton Marston and H.G Peter
Abilities: Physicist, leads an army of mind controlled vulture henchmen which he controls. Has a backpack sized nuclear fission jetpack which allows him to fly faster than a plane on a pair of artifical wings, and mechanical talons strong enough to life an elephant.


Backstory: His true name lost to the world. The Vulture King was a man defined and judged by his appearance, receiving ridicule and disregard. Wishing to have his revenge on those who mistreated him, the Vulture King swore to have his revenge!

Becoming a scientific genius, Vulture King would invent a jet engine that operated on nuclear fission and did so without creating a sound. Further, he did so at a small enough size that someone could wear it. Then doing the logical thing, he fashioned a vulture costume with wings to control the flight of his creation, and mechanical talons that allows the wearer to lift incredible weights or crush whatever was caught…then mass producing it.

He would then begin kidnapping people and installing mind control devices into their brains. Commanding them by his voice. Creating an army of slaves who would aid him in his ultimate goal: glorious world domination! By kidnapping the heads of states, installing his mind control apparatus into their brains, he could rule the world.

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First Appearance: (Dr. Barbara Ann Minerva) Wonder Woman 7 (1987)
Creators: George Perez and Len Wein
Abilities: In addition to her archaeological expertise, claws, fangs, and bloodlust, she is a skilled fighter possessing superhuman strength, speed, and durability— with the intellect to match, making her a uniquely fierce adversary.


Backstory: Three women have held the title of the Cheetah: first, Priscilla Rich, then, Deborah Domaine, both of whom served as enemies of Wonder Woman in the Gold, Silver and Bronze Ages. Then came British Archaeologist Barbara Ann Minerva, an alternating enemy and ally to Diana, forever in search of balance between her human and animal natures.

Dr. Minerva always had a determined reputation for going to any lengths to retrieve historical artifacts—no matter the dangers. Unsurprisingly, this eventually resulted in tragedy. After growing increasingly obsessed with mythology and divinity, Dr. Minerva took her team deep into the wilderness of Africa, only to become trapped and forced to take part in an arcane, ancient ritual that cursed and transformed her into a human-cheetah hybrid with a primal lust for blood.

From Cheetah’s inception, the character has represented conflicting dual personas, but upon reintroduction of the character in the 1980’s, this conflict was given even greater nuance. Barbara Minerva would become less a classic mettlesome villain and more the victim of her own ambition and flawed attempts to break free from the confines of a curse and cure her agonizing physical condition. Still an archaeologist at heart, she is tempted by ancient artifacts like the Lasso of Truth, or the Godkiller sword; But her relationship with her patron Urzkartaga is often strained, and Barbara is punished by the god in cruel or usual ways that only deepened her hostility towards herself and others. As added turmoil, Barbara is unable to come to terms with her romantic relationships with women, (like Etta Candy at one point) which makes her self-loathing and descent even more tragic.

Once a friend of Wonder Woman’s, Barbara Ann blamed her transformation and torment on Diana’s inability to save her, and harbored an impassioned grudge against the superhero that drove her to madness. In spite of this, Diana, like the true warrior for love she is, never yields in trying to help her friend Barbara find peace.

Blood of the Cheetah

The Lies

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First Appearance: Wonder Woman 8 (1944)
Creators: William Marston and H.G Peter
Abilities: Superhuman strength rivaling that of Wonder Woman. Armies of superpowered followers who obey her will. Master of a plethora of different weapons.


Backstory: Thousands of years in the past the mighty continent of Atlantis sat in the ocean smack dab between South America and Africa. However a terrible disaster caused the continent to sink beneath the waves which in the process led to the entire landmass being sealed in a bubble of cooled Magma, creating an underground kingdom of Atlantean descendants who survived without learning how to be fish.

In the modern day, the people of Atlantis continue to flourish with their land sealed off from the outside world save for the false volcano which poked out of the ocean, serving as the sole air funnel for the underground continent which allows them to live.

Upon this continent there were numerous nations since Atlantis was a continent and not a single country. The largest of which being the vile land of Venturia ruled by the tyrannical Queen Clea who desired to become the ruler of all of Atlantis, then the world!

Queen Clea like all women of the Atlantean nations was built taller than average, and possessed incredible strength rivaling that of the Amazons of Paradise Island, though not necessarily the skill to match. This in sharp contrast to the men of their nation which over millenia evolved to be two feet tall shrimpy fellows who struggle to do the most basic of physical labor.

Queen Clea was a viscious ruler who delighted in the suffering of others. Reveling as people fought to the death. Dining to the sight of people being murdered. Where the Amazons celebrated love and peace, Queen Clea championed war and cruelty. Forging a nation where such conciets were a second nature to its people who learned to share Cleas pleasure in torture and would follow the evil queen of the ‘Undersea Amazons’

With an entire nation of likeminded individuals with super strength, and a talent for drawing in villains such as Giganta and Cyborgirl to serve her villainous cause, Queen Clea was a dangerous leader of evil and a force to be reckoned with.

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will this become public anytime soon?

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