Wonder Woman: Encyclopedia of Villains

Name: Blue Ice
First Appearance: Wonder Woman #154 (2000)
Creators: Doselle Young and John McCrea
Abilities: Can project beams of light which amplify the radioactive elements in a targets bloodstream. Flight by projecting a field of blue light around herself.


Backstory: Daughter of a mass murderer who working at a nuclear power plant, concocted a plan to drive up to victims homes and beam x-rays at them as they slept, condemning them to an early death via cancer.

Constance one day mysteriously developed the ability to to project blue light. Its properties unknown until doctors studied her and confirmed she was having the effect of increasing the strength of radioactive properties within things or people. Instantly cooking them alive in radiation.

Falling in with her one true love Doctor Echo, the two of them would enter into a life of crime. Not with any grand ambition to rule the world, but rather to take on any job for the right job which involved taking lives and leaving a message.

For the right price they would kill thousands to fulfill their contracts.

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Name: Doctor Echo
First Appearance: Wonder Woman #154 (2000)
Creators: Doselle Young and John McCrea
Abilities: Power to amplify ambient energy in his vicinity and direct it however he wishes.


Backstory: Mad scientist who was attempting to create a more advanced form of the unified field theory by combining quantuum vacuum fluctuations and high energy magic, resulting in an incredible explosion which somehow gifted him with the ability to tap into the natural energy all around him, increase its power, and manipulate it to his will.

Declaring himself to be an ‘echo of the real’ and ‘mad science incarnate’ Doctor Echo would for reasons unspecified, enter into a life of crime. Crossing paths with Blue Ice, the two of them would immediately fall in love. Going hand in hand as they commit brutal acts of murder and terror for the sake of making money doing really bad things.

Not caring who they work for so long as the money is good, they would be unconcerned about the consequences so long as they had eachother.

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Name: Ahriman
First Appearance: Wonder Woman #154 (2000)
Creators: Doselle Young and John McCrea
Abilities: Immortality, power over lies and shadows. Ability to make the unwary believe him. Possesses a knife able to carve out the hearts of gods. Ability to fire beams of energy from his hands. God-like power.


Backstory: Older brother to Ahura-Mazda, the god of light and truth. Ahriman was the embodiment of lies and shadows, compelled by his very nature. Once a year the two brothers would battle for the fate of the universe and should Ahriman win, then everything comes to an end.

Time after time Ahriman loses which is how everything still exists, but ever would he plot, trying to sabotage his brother or kill him before their yearly challenge so that he might for once succeed and bring about the end of everything.

Due to his very nature, Ahriman is compelled to oppose any being of truth or light. Believing them to be an agent of his brother. Thus Ahriman would scheme and plot to slay Wonder Woman whenever the opportunity arose. Convinced that by her very nature and opposition to everything coming to an end, that she followed the will of Ahura-Mazda.

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Name: Queen Chalandor
First Appearance: Wonder Woman #190 (1970)
Creators: Dennis O’Neil and Mike Sekowsky
Abilities: Leads and controls a massive military nation. Commands horrific monsters and a fleet of airships. Dwells within the impregnable Castle Skull.


Backstory: In an alternate dimension in a realm where magic held sway, monsters roamed the lands, there existed the kingdom of Chalandor. A powerful nation, based out of the impregnable ‘Castle Skull’ which dwelled upon a craggy edifice partially bordered by a canyon with defenses designed with a plethora of traps and tricks meant to devestate any invading force.

The greatest resource of Chalandor was their possession of flight. For in all the realm, theirs was the only kingdom in possession of airships. Vehicles capable of soaring through the skies, higher than any arrow may reach.

Ruling the kingdom of Chalandor was a woman named for her nation. A woman who would unleash her kingdoms unique advantages upon the rest of the world much to their despair.

While Chalandor was a nation which prospered and lived in luxury. Its castle capital a city unto itself, it did so at the suffering of those across the world. Using the airships and a combination of artillery and cauldrons of boiling oil to rain death and suffering from above, Chalandors armies would freely pillage, taking what resources others had to make their own.

Queen Chalandor having a love of blood sport, would also send her soldiers to travel the world looking for skilled warriors. Ordering their capture so they may be enslaved to battle in the massive arena contained within the castle walls. Fighting powerful monsters which were kept to entertain the queen.

With no concern for any beyond her borders, Queen Chalandor of Chalandor would spare not a moments remorse for the deaths she caused.

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Name: Celcia
First Appearance: Wonder Woman '77 #10 (2015)
Creators: Marc Andrekyo and Kat Staggs.
Abilities: Ability to project beams fire hot enough to melt through metal. Ability to project beams of ice at an absolute zero. Means of both freezing and burning something so that it is perpetually encased in ice and perpetually on fire at the same time.


Backstory: Originally little more than a humble janitor working in a quiet small town in Ohio. Celsia like all her family and neighbors worked at the nearby Positron Power Industries power plant which employed 70% of the towns population.

However while cleaning out the office trash one day and taking it to throw out, Celsia discovered a transcript of a phone call between the plant manager and the ceo of the company. Detailing how the plant was going to explode and thanks to the combined efforts of Aiden Roberts, Jason Fletcher, and Donald Dekirk, the plant would meltdown and the company would make billions on the insurance. So the manager needed to leave so he didn’t get caught in the disaster as well.

Celsia headed to town to notify the sheriff and share what she had discovered. But on the way there the nuclear power plant exploded, killing everyone in the town. Everyone except Celsia who somehow survived the explosion.Though forever changed, for she was now permanently frozen and on fire. With the power to project ever frozen ice and ever burning flames.

Swearing revenge on those who hurt everyone she knew and cared for, Celsia would dedicate herself to hunting down the nuclear cabal who caused those deaths and end their lives.

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Name: Meteor Girl
First Appearance: Comic Cavalcade #25 (1947)
Creators: William Marston and H.G Peter
Abilities: Can fly and move faster than the speed of light. Capable of smashing through stone and metal by applying enough acceleration. Possesses the ‘sting-ray’ a laser pistol that can enwrap, concuss, and create a painful agony comparable to being stun by a stingray fish.


Backstory: Hailing from planet Hator, a world where love and law were alien concepts and everyone possessed the capability of flight and its peoples divided between two opposing nations which dominated the planet.

Badra was the daughter of Queen Wickeda, imminent future ruler of Hator should she best the opposing nation. The young girl would be trained in the ways of wickedness and duplicity. Because only someone with true villainy in their hearts can possibly rule a world where Hators gonna hate.

However in an effort to destroy Wickeda and her people once and for all, the enemy nation whose name was lost to the annals of time would invent and use the ‘Hatorian Cosmic Bomb’ a weapon capable of disintegrating any matter it comes in contact with save for lead which was immune.

The planet Hator destroyed, Badra would be in the lead lined secret security chamber when the planet was destroyed, the only survivor of a world dominated by war.

Hurtling through space like a meteor, the girls safe room would crash deep into the Earth in a suspended animation until it was unearthed by miners, leading to the young child to flee using her incredible speed and flight.

For years Badra would live in abandoned homes, stealing to get by. Growing up to surround herself with a gaggle of minions who soaked up the philosophy of Hator like a sponge, would serve Badra and be given shares for her heists.

Dubbed the ‘Meteor Girl’ by the papers, Badra would continue robbing stores and using her incredible powers to take whatever she wants and revel in the camaraderie of her minions.

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Name: Inventa
First Appearance: Wonder Woman #33 (1948)
Creators: Robert Kanigher and H.G Peter
Abilities: Brilliant scientific mind for villainy. Lover of death traps and murder puzzles. Leads a gang of escaped criminals.


Backstory: Hailing from the island of Cadmea, Inventa was a brilliant though villainous inventive mind. With a love of designing death traps and a talent for concieving of solutions to any problems which she may stumble upon, it seemed as though little could prove a daunting challenge for her.

However captured by Wonder Woman after a bout of villainy and brought to Reformation Island for rehabilitation, Inventa would escew efforts for her to use her genius mind for good and instead stage a plan for escaping the evil warding effects of the Venus Girdles to stage a prison break.

Using resources she acquired from the Amazons during her escape and leading a group of fellow prisoners who followed her lead, Inventa would swear to discover the secrets of the Amazons in an effort to claim their abilities for herself, convinced it would allow her to conquer the world.

Having turned her home island of Cadmea into a death trap with countless traps, there was little that stood in her way.

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Name: Queen Palida
First Appearance: Wonder Woman #33 (1948)
Creators: Robert Kanigher and H.G Peter
Abilities: Natural immunity to any and all forms of mind control. Native to a planet with a hypnotic atmosphere.


Backstory: Hailing from planet Murkon, a world within Earths solar system which somehow orbits around the sun at the exact same rate as the Earth which is perpetually between it and the sun.

Queen Palida was the ruler of her entire world which suffered many ills for it is perpetually lacking in sunlight, creating an ever murky atmosphere which they blame on the Earth, suspecting the planet of being responsible.

Thus wishing to blow up the Earth to give themselves a better view, they plotted to kidnap earthlings, bringing them to the planet Murkon in their spacecraft which looked suspiciously similar to public busses, intending to use Earthlings natural war-like nature to create a bomb powerful enough to destroy the Earth! Taking advantage of the hypnotic gas Mesmerogen which is as natural to their atmosphere as Oxygen is to Earths, to ensure the humans support.

All the while unaware that the true culprit in this problem was a giant space cloud which is also the cause of Earth being unaware of this planet which sat between it and Mars.

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First Appearance: Wonder Woman 16 (1946)
Creators: William Moulton Marston
Abilities: Based on the Greek mythological figure (and his Roman counterpart Pluto) he is the Olympian God of the Dead: immortal, and wielding all the supreme mystical powers one can expect from a god.


Backstory: Hades is the eldest son of Titans Cronus and Rhea, and ruler of the underworld who infamously kidnapped the goddess Persephone and made her his wife. He isn’t always an adversary so much as an ominous figure not to be trifled with—resolute in his divine duties, every favor coming with cost.

There have been several incarnations, but he maintains a capricious nature, and an urge to wield his godly powers for good or bad, with his desire to be loved being his only real discernible weakness. Like other gods, Hades would make his debut going by the name of his Roman counterpart, Pluto.

Often left alone to his own devices, Pluto appeared (unsurprisingly) abducting the women from Earth, mind controlling them, and using some of them to decorate his castle on the planet Pluto. He would eventually make a pact with Mars (Ares), the God of War, to conquer Olympus. The plot was ultimately thwarted when Persephone, inspired by the affection between Diana and Steve Trevor, professed her love to her husband, Pluto, prompting him to back out of the attack.


In the modern era, he was reintroduced as Hades, and would also eventually gain Cereberus, the 3-headed dog and guardian of the underworld. With dominion over the spirits of the dead, still with a habit of abducting people, he rules his realm with his queen Persephone—the most notable sector being Tartarus, the infernal sphere, and a primordial force alongside Earth, Night and Time.

He sometimes shares a tense relationship with the Amazons, appointed to guard Doom’s Doorway, an entryway to his realm behind which is trapped innumerable monsters and undead abominations that he won’t hesitate to use to his advantage. Over the centuries, many Amazons have lost their lives when the passage has been breached, and despite their losses, the Amazons always attempt to show Hades proper respect. But that hasn’t stopped Diana from descending through the doorway to try to free souls, or strike a deal (and hopefully avoid his wrath). Diana was once even his bride-to-be when he was plotting to seize Olympus, which nearly killed her.

New 52: Wonder Woman 7-10

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First Appearance: Justice League 40 (2015)
Creators: Geoff Johns and Jason Fabok
Abilities: Immortal, part Amazon and part New God, with knowledge of occult Amazon rituals and wielding a scythe forged by Hades. Need I say more?


Backstory: The goddess of anti-life, Grail, has villainous connections to an array other characters, but her story begins as the hybrid offspring of the Amazon, Myrina and the New God, Darkseid—born on Themyscira and prophesied by the Oracle of the Gods of Olympus to cause great destruction. Possessing powers and abilities inherited from both lineages, she is a formidable opponent, even threatening the entire Justice League, and would eventually plot to enslave the citizens of Themyscira. Gail might be a newer addition to the list of foes, but she is certainly among the more dangerous.

At the time of Diana’s birth to Hippolyta, the Amazonian assassin Myrina gave birth to Grail in secret. The Oracle of the Gods, Menalippe, had delivered a prophecy that the child would cause unimaginable destruction like her father, so Myrina was forced to defend her newborn. After murdering Menalippe, she fled Themyscira with her daughter, becoming the first Amazons to leave the island.

Grail would grow into her powers ranging from energy projection and dimensional travel, to fierce combat skills with superhuman strength durability, speed and stamina. And she would put them to use during the Darkseid War, where she would first square off with Diana. The war would ultimately return Darkseid to infancy, prompting Grail to promise to raise her newborn father and love him as her mother Myrina did her. Grail later opts to use the life force of an Olympian to speed up her fathers growth, but after feeding their energy to the infant, it only resulted in a teenage Darkseid…already himself enough to suggest Grail kill as many gods and children of Earth necessary for him to mature faster.

Grail and her father would later attack and enslave the Amazons, and with the success of their plan ultimately meaning global genocide, Diana must fight for the fate of Themyscira.

Children of the Gods

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First Appearance: (Helen Alexandros) Wonder Woman 288 (1982)
Creators: Roy Thomas and Gene Colan
Abilities: Flight, super strength, and a powerful sonic voice that can be used both to destroy or to create a protective shield.


Backstory: Of the three women to bear the name Silver Swan, Helen Alexandros is not just the first, but the only to be created through divine magic, and while the others have suffered their own physical disabilities, Helen is a classic ugly duckling, and would begin a theme of rejection and discontent that has been a part of the character ever since.

Often treated cruelly, Helen wasn’t considered beautiful enough to achieve any success no matter how well she performed as a dancer, and grew resentful of constantly being overlooked or ridiculed because of her homely appearance. One day, believing her future was doomed to failure, she called out to the heavens for vengeance on man…and the God of War answered. He transformed Helen into a beautiful, super powered Silver Swan with a “swan song” capable of devastating a small area of land with its force. And of course, the deal came with a catch! Ares would only make the change permanent if she agreed to kill his enemy, Wonder Woman.

Helen accepts the terms, and infiltrates Wonder Woman’s life as the Silver Swan. With the help of Captain Wonder (a mind controlled Steve Trevor courtesy of Dr. Psycho), the Silver Swan defeats Wonder Woman. Falling in love at first sight, she and Captain Wonder then decide they should murder the now captive Amazon in front of the President of the United States. Ares appears and demands that they also murder the president while they’re at it—Helen’s powers still at stake should she fail. Ultimately, Steve would break free from the spell and Diana would engage the Swan in combat once more.

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First Appearance: Wonder Woman 169 (1967)
Creators: Robert Kanigher and Ross Andru
Abilities: On top of the multiple limbs, he is divinely empowered with super human strength, agility and speed.


Backstory: Originally created by the God of War, this bizarre creature would later return in a more frightening form as a military weapon, but during the Silver and Bronze ages he was a literal bug man, endowed with god-like powers that made him a formidable opponent for the Amazon Champion.

Aphrodite and Ares (known as Mars during this era) have a long-standing rivalry for the fate of Earth. Diana has proven herself as an unstoppable force for justice and peace on Aphrodite’s behalf, so this time around Ares creates the Crimson Centipede in an attempt to destroy Diana once and for all.

Spreading fear and chaos wherever it roamed, and defeating Diana in their first two encounters, it seemed Ares might finally have victory with his monstrous new proxy; But in their final battle, the Centipede managed to remove Diana’s Bracelets of Submission, thinking it would leave her unprotected against his hail of bullets. What he didn’t know was that those bracelets weren’t just a fashion statement or to block attacks. By removing her bracelets, meant to bring balance, he would unleash ALL of the mighty Amazon’s furious strength, and bring about his own demise- her menacing fury only restricted when her bracelets are returned to her wrists.

The Crimson Centipede would later reappear during Rebirth as a beast created by S.T.A.R. Labs, for “military applications." A group of subversive “meninists" break into the biotech firm hoping to steal a compound believed to make women subservient, when they encounter a terrifying giant centipede with fangs.

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First Appearance: Wonder Woman 39 (2010)
Creators: Gail Simone and Bernard Chang
Abilities: The spawn of Ares (and various Amazons), Adder, Goat, Rat, Scorpion, and Spider have enhanced endurance and a supernatural ability to influence the thoughts of others.


Backstory: Born during a civil war on Themyscira, these five deviant juveniles are a result of the spiteful supernatural pregnancies of five different Amazons. As a result of their lineage, they have an unnatural level of endurance and pain tolerance, and are intellectually sharper than most adults. They may seem like articulate and well-mannered kids, but being faithful sons to their father Ares, they use that false perception to savagely manipulate people to arouse hatred and carnage, and set out to turn the world against Wonder Woman.

Only a few months old, they have grown quickly, and upon arriving in Washington DC, Diana’s home at the time, they need only use their words and innocent childlike appearances to cause destruction and riots. Their speech has a hypnotizing effect, seeding contempt, envy, and violence—so much that their victims, unable to reconcile the words of the Crow Children vs. reality, will even experience hallucinations, perceiving a normally trusted ally as a vicious enemy. Not only do they attempt to convince Etta Candy and Steve Trevor to kill each other, but when these half-Amazon ‘little monsters’ focus they can take more direct command and manage to mind-control Power Girl.

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@Jurisdiction You mean Mavis the slave to Paula von Gunther, right? I’m pretty sure Mavis Trent is an anthropologist… :eyes: don’t quote me on that tho.

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Yep!

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Name: The Great Talbot
First Appearance: Sensation Comics #93 (1949)
Creators: Robert Kanigher and H.G Peter
Abilities: The ability to read the minds of others. Gun haver.


Backstory: Formerly a small time stage magician who made a living performing a mind reading show which was carefully orchestrated thanks to his assistant using coded phrases to let him in on things going on in the crowd.

By chance a freak head injury would cause Talbot to develop the very mind reading ability he pretended to have as part of his everyday profession. Realizing the great potential this had for a live of crimes, Talbot decided to use his powers for evil.

Thus he would wander the streets to listen in on the thoughts of important individuals to glean their secrets. Discovering individuals carrying great sums of money and expensive valuables to steal for himself.

All the while also using these newly developed powers for his stage act which became ALOT more elaborate with him picking out random people out of the crowd and repeating their thoughts allowed which caused even greater crowds to turn out for his show.

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Name: Celestris Damon
First Appearance: Wonder Woman #218 (1975)
Creators: Martin Pasko and Kurt Schaffenberger
Abilities: Ability to create a machine which can take the psychic energy of willpower from one target to implant into another. Professional con artist.


Backstory: Phony big name astrologer who believes his own career to be utter bunk with no basis in any sort of reality. Celestris Damon instead focused his mind on the scientific study of psychic power, trying to harness the incredible powers of the mind to make himself rich.

Developing a machine which latches onto the powerful psychic energy known as willpower, he was able to beam it into the minds of his subjects, imbuing them with the drive to succeed and willingness to push themselves to do their best.

Thus Celestris Damon would garner the support of the rich and famous. Earning the ear of the powerful who believing his fake astrological charts predicting their success was to credit for their good fortunes when in reality it was psychic energy to credit for his great fortune.

However the source of this great wellspring of mental fortitude was unknown to Celestris Damon who shared an apartment building with Diana Prince. Nor did he care, so long as he continued to amass wealth, power, and influence.

However whenever Wonder Woman was sighted in the area be it flying her invisible plane or battling nare do wells, his machine would suddenly explode from an exess of willpower being drawn in which was far to much for it to handle.

After a dozen of such mishaps, Celestris Damon concluded Wonder Woman was to blame for his woes and setting his machine to fire a ‘will not power’ ray, he would make an effort to destroy Wonder Woman. Certain that his scheme would only succeed if he ended her life. Not realizing that she was the very source of willpower his machine was drawing from to begin with.

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Name: Changling
First Appearance: #268 (1980)
Creators: Gerry Conway and Jose Delbo
Abilities: Duel wielding gun haver. Can change his form to assume any identity with their face, voice, and mannerisms.


Backstory: Highly experienced freelance assassin who had been operating across Europe for a number of years. Changling was a mysterious figure whose true identity is an unknown. The murderer recognized only for the steel mask he often wears and the uncanny abilities he possesses.

For the Changlings name came from his ability to assume the appearance of others. Allowing him to take on the identity of any individual to get up close to his target and take them out. Copying their appearance and build, their height and voice, he was somehow able to completely alter his appearance in mere moments.

Identified by the Cartel as a useful asset, Changling would be offered the chance to join their organization, recognized as the greatest assassin in all of Europe. With the villains life on the line should he refuse. An offer which Changling pragmatically accepted.

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Name: Red Fang
First Appearance: Wonder Woman #268 (1980)
Creators: Gerry Conway and Jose Delbo
Abilities: Possesses silver arm blades and silver spike studded sandals. The ‘deadliest martial artist in the world’


Backstory: A Mongolian who for unrevealed crimes was exiled from his nomadic tribe. Red Fang would for reasons further unknown catch the attention of the Cartel who having trouble obtaining an assassin to join their group from the Asian continent, took him in.

Training him for years in the use of various martial arts and providing him with weapons in the form of silver arm blades and silver spiked sandals, they declared Red Fang to be the deadliest assassin in all of Asia, adding him to the Cartels stable of deadly assassins from around the world.

Boasting a 100% success rate and a presumably striking fear into werewolves everywhere.

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Name: Hypnota
First Appearance: Wonder Woman #11 (1944)
Creators: William Marston and H.G Peter
Abilities: The power to utterly butcher a terrible french accent. Quick change artist capable of swapping outfits in only a few seconds. Master of stagecraft. Eyes can project the ‘blue rays of dominance’ which allow him to


Backstory: One half of a pair of twins who never set foot outside of the United States. Hypnota was a stage magician who donned an abyssmal French accent and claimed to be an ‘oriental hypnotist’ performing various stage tricks such as hypnotizing people, doing vanishing acts, and pretending to survive being shot.

However when a stage show went wrong and Hypnota wound up being shot in the head by his own identical twin sister, Hypnota would be rushed to the hospital wherin an operation would lead to an emergency brain operation upon ‘the emotion centers of the brain’

This operation would lead to Hypnota developing ‘the blue rays of dominance’ which allows him to command any whom Hypnota gazes upon. Bitter with the betrayal at the hands of his own sister, Hypnota lost all faith in humanity and decided to think of only himself and his greed at the expense of others.

Thus Hypnota would become an agent of Saturn. Using his powers to enslave other Earthlings so that they may be sold off to slavery by the empire of that alien planet.

Later, Hypnota would join Villainy Inc. A group of Wonder Womans greatest foes led by the Saturnian villain Eviless in destroying the Amazons once and for all.

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Name: Hypnotic Woman
First Appearance: Wonder Woman #180 (2002)
Creators: Phil Jiminez and Roy Allan Martinez
Abilities: Can command the minds of others. Flight. Can change how she is percieved by others. Unexplained ability to burst through walls.


Backstory: Introduced in the post crisis era, Hypnotic Woman would in the modern era, Hypnotic Woman was a villainous magician with mental powers who was active during World War 2. Serving under Queen Clea, Hypnota aided the Atlantean queens efforts in conquering first Venturia and then the world.


In the Rebirth era, Hynotic Woman was shown existing in the modern era. Possessing mental powers to control the minds of others and even alter how others perceive her. Her origins and goals are unexplained, however she professes a desire to become like Wonder Woman.

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