Signing Up:
- Before the game starts. One of the players can create a wiki post like this:
player 1, player 2
player 3, player 4
player 5, player 6
waiting list: (put your name here if the game is full but you want to play next time. Game turnaround time seems to be a day or two)
If the game is full you can also check the other game thread
- Two players on each team. First come first serve. Put your own name down.
- Only one player can roll per turn. So decide how you want to switch off. First come first serve, alternate, etc.
- Once we have 6 players, clear the scoreboard and start the game
Game Instructions:
- Defeat enemies to collect the most points
- Each enemy has a point value, “hit points” as depicted by checkboxes, and marked checkboxes for who gets credit for the “kill” (see 2nd post, editable by players. Edit by clicking. Editing post directly is not necessary)
- Points go to whoever makes the final blow which maxes out hit points. Points do not carry over
- Turns will be taken in the order of Batman, Wonder Woman, Superman, repeat…
See table below for attacks. The standard attack can always be used. The special attack can only be used twice per character per game.
Attack Examples
Target(s) must be declared before the roll
Standard attack (applies to 1 enemy):
Batman, Wonder Woman, or Superman:
Poison Ivy, Kelex roll 1d5
Kelex says 4
(check 4 of Poison Ivy’s boxes)
Batarang special attack (applies to 1d5 enemies, always 2pts):
Batman (special):
Kelex roll 1d5
Kelex says 3
Poison Ivy and Ninja 1 and Ninja 2 (Batman declares targets after roll, only exception)
(check 2 boxes for each target)
Dual Lasso special attack (applies to 2 enemies):
Wonder Woman (special):
Captain Cold, Lex Luthor, Kelex roll 1d5
Kelex says 3
(check 3 boxes for each target)
Superpunch special attack (applies to 1 enemy):
Superman (special):
Darkseid, Kelex roll 2d5
Kelex says 4,5
(check 9 boxes for target)