Hi santiagomichael! These questions are for the artist and writer of the comic book, and they are not involved in how the codes are distributed. If you’d like to ask a question about how the codes work, please ask our team over here:
I think that’s because everyone has an opinion on pineapple on pizza! Do you like pineapple on pizza? You are an expert on your opinion on that! But in this case, the creators have no expertise or opinion or insight on how these codes work. To better serve you as a Community Member, we are sending you to the places where you are guaranteed to get an answer from the people who have the most amount of information on the subject. Hope this makes sense!
I wanted to know how you would adapt the character arch because per my knowledge I think the characters die each round. Will they lose their memory and repeat the same day over again like “Groundhog Day” or will they keep their memories.
Howdy Mr. Gage & Brown, thanks for taking the time to stop by and engage with the fans and for your contributions to the industry.
Q: I imagine pitching a project like this involving IP’s from separate entities presented its own hurdles, more so than just getting the green light for a story set in the DCU. Were either of you ever concerned this project would not come to fruition & do you have any other IP’s you’d like to see heroes from the DC team up/fight against?
It almost happened once and I would absolutely love for The Rocketeer to be in a DC story. Could have it be a 40’s setting with someone like Katana or Shado.
Thanks for doing the Q&A and looking forward to some sweet BATMAN/FORTNITE action.
How do you approach handling a crossover or team-up environment? Like what aspects of the characters and universe do you maintain from a character standpoint to make them true to what we know and love but also making them fresh (and unique) to the world they’re engaging with. Likewise, how do you approach that from the art side especially with a visual so distinct with Fortnite?
To piggyback on @pcloeb.12474’s question, how close did you have to work with Epic Games when writing this? Did they already have a plot outline that is incorporated into the game and then you had to follow it?
REILLY: Christos’s answer may be more complicated than mine, but while drawing it I frequently would log on to scout locations, and take screenshots. I got sniped many a time while trying to get just the right angle on Coral Castle.
CHRISTOS: Donald Mustard brought the basic premise to us which I thought was awesome. I did play for reference but I am really bad at the game so mostly I ran around trying not to get shot and checking out the area. My main reference gathering was asking Donald to tell me lots of things that are super secret but awesome, some of which will be revealed in the comic! And I wanted to make sure there was a good character story in there too, which hopefully there is.