Greetings fellow DCU members! Have you participated in the many Clubs offered here on DCU? They’re an excellent place to share your enthusiasm for your favorite DC characters and there’s a club here to satisfy just about every aspect of the DC Universe! Join us right here next Saturday 2020-10-04T01:00:00Z for our first Multiverse of Clubs trivia game night.
What’s this Multiverse of Clubs thing you ask? Why it’s the chance to flaunt your knowledge of DC Club content where the nights winner will walk away with one of the elusive Riddler badges!
Here’s how it works:
Summary
-
The Multiverse map has been divided into 8 regions representing a particular DCU Club with each region containing a portion of Earths from the DC Multiverse.
-
Kelex will start the game off with a roll of the dice.
-
The resulting number will correlate to one of the earths on the map.
-
Whichever club is assigned to the region where that Earth is located will determine the trivia question presented.
-
For Earths that reside in-between two club regions question may be from either club.
-
First player to answer correctly will then command Kelex to roll. Ex: @ Kelex roll 1d52
-
Each question is worth 1 point.
-
Player may roll up to 5 times or until answering incorrectly during their turn.
-
If answered incorrectly by player anyone may then answer.
-
Players will have 2 minutes to answer once question is presented. Failure to do so will result in the opportunity for others to answer.
-
First one to answer correctly will then proceed with their 5 turns or until answering incorrectly/time expires.
-
Each player is allowed to submit 3 attempts to open questions.
-
If no player gets the question right then Kelex will resume control until a player correctly answers a question.
-
If 14, 24, 25, 27, 28, 46, or 49 is rolled, Player may choose the club of their choice. 52 will represent Earth 0.
-
Every player will have the opportunity to choose the Black Label Club during their 5-roll limit. If answered correctly player will receive 3pts.
-
At the end of the game the player with the most points wins and will receive the Riddler badge. In the event of a tie both players will receive badge!
-
Dice roll command for all turns is Kelex roll 1d52.
-
Club leaders may also play. In the event that a Earth falls within their clubs region it will be considered a mulligan and will roll dice until otherwise.
Special thanks to the Club Leaders of DCU for providing questions for this event. Thank you!
The clubs and content that will be featured are listed below!
Summary
DC Universe Book Club:
DCU Book Club Week 106: Batman (2016) Issues 48-50
World of Bats: The Batman Book Club:
WoB’s Bronze Age Bats! Be sure to check out Batman-237 & 240!
World of Wonder:
Wonder Woman: Come back to me
Renegade Robins Club:
The Gates of Gotham-Be sure to read #1
Red Hood and the Outlaws: RHATO-#'s 19, 20, 21, & Annual #1
Harley’s Crew: Be sure to read Suicide Squad # 10 & 11, Harley Quinn # 5 & 6, and Heroes in Crisis # 2 & 4
That Black Label Life: Book of Magic # 23 & Last God # 9
Doom Patrol Club: DP (1987) # 26 and join in on the watch-a-long for Season 2 eps. 5 this coming Thursday right Here
[Lantern Corps] Blackest Night!
DC TV & Movie Club : Know your Superman 1978! and be sure to join the DC Animated Club Thursday Oct. 1 at 9:00 p.m. EST for the Batman: Mask of the Phantasm Watch-A-Long
DC History Club: Make sure to take notes on your DC history content featured Here for the month of September!